entity texture features. ProTip! Adding no:label will show everything without a label. entity texture features

 
 ProTip! Adding no:label will show everything without a labelentity texture features json; A few of these options can also be changed via the Puzzle mod; Mod support

This mod should be compatible with any mod added entities. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. added support for end crystal random and emissive textures. Settings & configuration. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. fixed api methods not being static. 2-. Mod Support. 1] Several fixes, primarily for the random property system rewrite in 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4. Supports 1. I have tried using the default arrow texture instead to rule out a problem with the texture itself, but there was no change. This mod should be compatible with any mod added entities. (from modrinth). json; A few of these options can also be changed via the Puzzle mod; Mod support. 18. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. parrots showing custom & emissive textures on shoulders. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 607 108. 3k download s. png should variate with big_chungus_0. Custom, Emissive and Varied mobs like Optifine and so much more. Changelog. 2k download s. Changelog. Supports 1. fixed texture names ending with numbers not correctly using a ". Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. getBlockStateAtPos(). Download Report . 1. png resetting after a short time if the base texture had . 1. Download [ETF] Entity Texture Features 4. added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. Download and browse 100 [EMF] Entity Model Features versions. lang. 1] Several fixes, primarily for the random property system rewrite in 4. ETF v4. [V4. 0]-[1. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is. - further optimizations to additional mob textures * (like sheep_fur. png" now variates with "mob4. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. This mod should be compatible with any mod added entities. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6k download s. 😑️ Blinking mobs. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. Client Decoration Utility. png" now variates with "mob4. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. Custom, Emissive and Varied mobs like Optifine and so much more. Updated 18 days ago. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. +Player skin features!)[V4. Created 2 years ago. png or sheep_fur. Settings can be changed in-game with Mod Menu, or the config file can be found at config/entity_texture_features. 1. This also allows other mods to add new random properties for easy use in ETF & EMF. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. 19. 4 on Modrinth. 877. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 908. 20 Fabric & Quilt. 2. Created 2 years. Supports 1. - By traben_0. ETF 4. 2 Forge & Neoforge. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This will likely be the case on some Mods if you use Curse Maven Method. It is compatible. 19. Changelog. Created 2 years. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 0. 20. Created 2 years ago. " to separate the variant (e. properties file loading (will be used in EMF) added an option to enable transparent skins for all players, even ones not using ETF skin features. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. Download [ETF] Entity Texture Features 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 8. 6. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 2. 4. 19. features. 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 20. Example Random Entity Textures. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 4 Fabric & Quilt. properties but the additional texture didn't. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6. [V4. json; A few of these options can also be changed via the Puzzle mod; Mod support. The purple and cyan axolotls were not supposed to glow initially, so tell me if I need to remove thier glow privileges. Canvas Renderer CurseForge Modrinth - Canvas is a shader-based Renderer for the Fabric modding toolchain. Describe the issue. 0] updated to 1. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. 2. This mod should be compatible with any mod added entities. Supports 1. 3k download s. OptiFabric: A note about the 1. Rabbits can be frogs. BisectHostingMODRINTH. 6. 898. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. added shulker bullet texture support. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. 16+) - Many new Entity Texture Features , including entity and player skin features! Provides more OptiFine parity. added compatibility warning to disable skin features with the impersonate mod present. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. All direct download links on our website are provided by the authors. 3 Fabric & Quilt. Sprites are not supported. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6 on Modrinth. Changelog. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 4. Client Decoration Utility. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. png 160 × 160; 324 bytes Dragon Fireball BE2. 0. Published on Jun 9, 2023. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. This mod should be compatible with any mod added entities. Versions [ETF] Entity Texture Features 4. 6. 6. added shulker bullet texture support. 2. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. [ETF] Entity Texture Features 4. This. This mod should be compatible with any mod added entities. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. ETF Changelog: [forge port of V3. 1 Version [ETF] Entity Texture Features 4. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 1 1. Player Skin Features & Additions, including support for most of the above features. 7. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Author (s) Last Update. Custom, Emissive and Varied mobs like Optifine and so much more. ” Finally, Installing the Animatica will “add animations for textures, e. Home / Minecraft Texture Packs / 64x Arda. Versions [ETF] Entity Texture Features 4. Settings & configuration. RGB value > 0. Licensing. 19. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. Settings & configuration. Supports 1. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. png) fixed health property not working at all in 4. 2 and IIRC it doesn't support changing the player model, which EMF does) to add stuff like animations, modified. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. png")*. 3. 18. This mod should be compatible with any mod added entities. 19. The source code has also been ported to a single codebase for forge. 6. png resetting after a short time if the base texture had . Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. 3. - By traben_0 Custom item textures. 4. Settings & configuration. It is compatible with OptiFine, Entity Model Features, CEM, Sodium, Iris Shaders and other mods that support entity textures. json; A few of these options can also be changed via the Puzzle mod; Mod support. Custom, Emissive and Varied mobs like Optifine and so much more. ABLPHA • Additional comment actions. add. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2. A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more! - Issues · Traben-0/Entity_Texture_Features. fabric on Modrinth. 20. added wolf collar support. Issues Source Discord. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4k. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. If it helps phoenix's texture pack uses the "name. 4056 downloads. Animatica adds support for resource packs that use custom animated textures. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. Created 2 years. 0 on Modrinth. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. [ETF] Entity Texture Features 4. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. 5. "fixed texture names ending with numbers not correctly using a ". rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. It does not use cursemaven, it decompiles the built mod in the workspace. 19. ProTip! Adding no:label will show everything without a label. Settings & configuration. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. This also allows other mods to add new random properties for easy use in ETF & EMF. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 [ETF] Entity Texture Features 4. Time: 8/2/22, 6:19 AM Description: Rendering entity in world java. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF v4. Button and tooltip for the option, found in Video Settings ‣ Quality. Add a Comment. [ETF] Entity Texture Features Mod. Crashes in 1. 1,522 follower s. 18. Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like(default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Settings & configuration. 1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. This mod should be compatible with any mod added entities. 4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Client Decoration Mobs Utility. 6 [ETF] Entity Texture Features 4. added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. [EMF] Entity Model Features Mod. parrots showing custom & emissive textures on shoulders. ETF v4. Download Report . 20. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Download Report . The vanilla directory minecraft/textures/entity or wherever a modded entity's texture happens to be by default. Published on Jun 10, 2023. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Entity Model Features [CEM] CurseForge Modrinth - EMF is an OptiFine format Custom Entity Model replacement mod available for Fabric and Forge. Modrinth is open source. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Licensing. 3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. However I will not leave you empty handed, If you want to contact the Xaero's Developer and simply tell them to "make entity. Animatica (1. 4. 2. . Alternate potion visuals for mobs. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. ETF Changelog: [V3. 6. added support for end crystal random and emissive textures. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Settings & configuration. Settings & configuration. 16x Minecraft 1. added an option to enable extra warden textures like the heart to apply to the entire model. 0 on Modrinth. jem file). Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. Download [ETF] Entity Texture Features 4. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 3k download s. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. 2 Forge. 3 Fabric & Quilt. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed crash in skin tool when selecting pixels (likely present in 1. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Entity Texture Features - [Fabric & Forge] Mods 5,125,602 Downloads Last Updated: Mar 24, 2023 Game Version: 1. 2. improved resource reloading mixin. 2. 857. 1) Entity Model Features, CITResnew. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2. 18. 19. g "mob4. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin featuresMore Texture Animations . Published on Sep 22, 2023. 1. ago. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. Download and browse 180 [ETF] Entity Texture Features versions. 0]-[1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. First to enable the skin features in this mod you must put the marker in your skin file, this is the red,green,blue,white,black pixels just below the head texture in the example image above. 2 Forge. 2. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 3k total downloads. Download [ETF] Entity Texture Features 4. property percentage mode values not being rounded as integers (an entity with health percentage 3. Summary. - added an option 'enabled by default' to set ETF to not tamper with any. Random Entities changes an entity's texture based on its qualities, such as position, NBT rules, the time, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4. Instead for textures the purple and black texture is used and the directory for the texture is. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2, 1. 6. 0. 4k total downloads. 0. 149 downloads. 20. BisectHostingMODRINTH. - added an option 'enabled by default' to set ETF to not tamper with any. 0]-[1. altered the livingEntityMixin structure to accommodate plans for EMF. 106775 downloads. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. added model texture override support. Supports 1. Published on May 10, 2023. png" now variates with "mob4. 3.